Re: Csound5 osX

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Re: Csound5 osX

jpff
Do you have libsndfile installed?  The error #1
can't open library: /usr/local/lib/libsndfile.1.dylib  (No such file or
directory, errno = 2)
sounds like this essential library is missing.

==John ffitch
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Re: Csound5 osX

David Akbari
Hi John,

Thanks for your suggestion, I compiled libsndfile from:

http://www.mega-nerd.com/libsndfile/

and I got Csound5 running on my 10.3.9 OS X box! Thanks for your help!!


-David

PS. Also the time resolution is 1000000000.000 ns!? That's wild!

On May 19, 2005, at 1:18 AM, [hidden email] wrote:

> Do you have libsndfile installed?  The error #1
> can't open library: /usr/local/lib/libsndfile.1.dylib  (No such file or
> directory, errno = 2)
> sounds like this essential library is missing.
>
> ==John ffitch
> --
> Send bugs reports to [hidden email]
>               (or to http://www.cs.bath.ac.uk/cgi-bin/csound )
> To unsubscribe, send email to [hidden email]
>

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Re: Csound5 osX

Victor Lazzarini
So how's the performance, David? Dire, I guess, but hope not.

Btw you don't need to move all the dylibs manually to /usr/lib or
wherever you moved them.

Just set an environment variable OPCODEDIR to the directory where
csound5 is.

That's the proper way of doing it.

Victor

At 07:46 19/05/2005, you wrote:

>Hi John,
>
>Thanks for your suggestion, I compiled libsndfile from:
>
>http://www.mega-nerd.com/libsndfile/
>
>and I got Csound5 running on my 10.3.9 OS X box! Thanks for your help!!
>
>
>-David
>
>PS. Also the time resolution is 1000000000.000 ns!? That's wild!
>
>On May 19, 2005, at 1:18 AM, [hidden email] wrote:
>
>>Do you have libsndfile installed?  The error #1
>>can't open library: /usr/local/lib/libsndfile.1.dylib  (No such file or
>>directory, errno = 2)
>>sounds like this essential library is missing.
>>
>>==John ffitch
>>--
>>Send bugs reports to [hidden email]
>>               (or to http://www.cs.bath.ac.uk/cgi-bin/csound )
>>To unsubscribe, send email to [hidden email]
>
>--
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Victor Lazzarini
Music Technology Laboratory
Music Department
National University of Ireland, Maynooth

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Re: Csound5 osX

John Harrison-2
Also, I'm curious if the MIDI functions in Csound5 seem solid on the Mac
with OS 10.3.9. My understanding is that Csound5 uses PortMidi, and the
latest version of PortMidi (Nov04) doesn't function well with CoreMidi
on OS 10.3.8.

-John

Victor Lazzarini wrote:

> So how's the performance, David? Dire, I guess, but hope not.
>
> Btw you don't need to move all the dylibs manually to /usr/lib or
> wherever you moved them.
>
> Just set an environment variable OPCODEDIR to the directory where
> csound5 is.
>
> That's the proper way of doing it.
>
> Victor
>
> At 07:46 19/05/2005, you wrote:
>
>> Hi John,
>>
>> Thanks for your suggestion, I compiled libsndfile from:
>>
>> http://www.mega-nerd.com/libsndfile/
>>
>> and I got Csound5 running on my 10.3.9 OS X box! Thanks for your help!!
>>
>>
>> -David
>>
>> PS. Also the time resolution is 1000000000.000 ns!? That's wild!
>>
>> On May 19, 2005, at 1:18 AM, [hidden email] wrote:
>>
>>> Do you have libsndfile installed?  The error #1
>>> can't open library: /usr/local/lib/libsndfile.1.dylib  (No such file or
>>> directory, errno = 2)
>>> sounds like this essential library is missing.
>>>
>>> ==John ffitch
>>> --
>>> Send bugs reports to [hidden email]
>>>               (or to http://www.cs.bath.ac.uk/cgi-bin/csound )
>>> To unsubscribe, send email to [hidden email]
>>
>>
>> --
>> Send bugs reports to [hidden email]
>>              (or to http://www.cs.bath.ac.uk/cgi-bin/csound )
>> To unsubscribe, send email to [hidden email]
>
>
> Victor Lazzarini
> Music Technology Laboratory
> Music Department
> National University of Ireland, Maynooth

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Re: Csound5 osX

David Akbari
It runs *great* as an offline render, the increase in timing precision
and the countless other improvements you guys have been working on are
spectacular. However it seems there are some issues with PortAudio and
PortMIDI, as you guys have alluded to.

For some reason it seems that recently, an unsuccessful install of
QuickTime 7 on 10.3.9 and subsequent revert to (QuickTime) 6.5.2 has
deleted the CoreAudio headers from
/System/Library/Frameworks/CoreAudio.framework/Headers/ and I've had
problems building PortAudio and PortMIDI so Csound5 realtime has been a
little out of reach for me (for the time being).

Could there exist the potential that since QuickTime 7 (and OS X 10.4)
make use of the CoreAudio headers in a different way than previous
versions of OS 10.x, there could also be other issues with Csound's API
in 10.4?

Anway, having it as an offline rendering capability is enough for me,
for the time being anyway. I'm also running a few Wintel boxes with
Csound5 and functioning portaudio so it's not the end of the world to
not have it on OS X without some digging. Having the flCsound, Csound5
and MacCsound on OS X is all really a step forward and makes the
workflow of switching from a PC to a Mac (or vice versa) overall
smoother. You developers and beta testers have all done spectacular
work. You should be proud, the sound is phenominal.


-David


On May 19, 2005, at 8:13 AM, John Harrison wrote:

> Also, I'm curious if the MIDI functions in Csound5 seem solid on the
> Mac with OS 10.3.9. My understanding is that Csound5 uses PortMidi,
> and the latest version of PortMidi (Nov04) doesn't function well with
> CoreMidi on OS 10.3.8.
>
> -John
>
> Victor Lazzarini wrote:
>
>> So how's the performance, David? Dire, I guess, but hope not.
>>
>> Btw you don't need to move all the dylibs manually to /usr/lib or
>> wherever you moved them.
>>
>> Just set an environment variable OPCODEDIR to the directory where
>> csound5 is.
>>
>> That's the proper way of doing it.
>>
>> Victor
>>
>> At 07:46 19/05/2005, you wrote:
>>
>>> Hi John,
>>>
>>> Thanks for your suggestion, I compiled libsndfile from:
>>>
>>> http://www.mega-nerd.com/libsndfile/
>>>
>>> and I got Csound5 running on my 10.3.9 OS X box! Thanks for your
>>> help!!
>>>
>>>
>>> -David
>>>
>>> PS. Also the time resolution is 1000000000.000 ns!? That's wild!
>>>
>>> On May 19, 2005, at 1:18 AM, [hidden email] wrote:
>>>
>>>> Do you have libsndfile installed?  The error #1
>>>> can't open library: /usr/local/lib/libsndfile.1.dylib  (No such
>>>> file or
>>>> directory, errno = 2)
>>>> sounds like this essential library is missing.
>>>>
>>>> ==John ffitch
>>>> --
>>>> Send bugs reports to [hidden email]
>>>>               (or to http://www.cs.bath.ac.uk/cgi-bin/csound )
>>>> To unsubscribe, send email to [hidden email]
>>>
>>>
>>> --
>>> Send bugs reports to [hidden email]
>>>              (or to http://www.cs.bath.ac.uk/cgi-bin/csound )
>>> To unsubscribe, send email to [hidden email]
>>
>>
>> Victor Lazzarini
>> Music Technology Laboratory
>> Music Department
>> National University of Ireland, Maynooth
>
> --
> Send bugs reports to [hidden email]
>              (or to http://www.cs.bath.ac.uk/cgi-bin/csound )
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Re: Csound5 osX

Victor Lazzarini
It would be nice to see how it performs in realtime. I'm actually putting
some last touches
to a coreaudio realtime plugin. Initial tests seem to indicate better
performance than
portaudio.

Victor

At 14:52 19/05/2005, you wrote:

>It runs *great* as an offline render, the increase in timing precision and
>the countless other improvements you guys have been working on are
>spectacular. However it seems there are some issues with PortAudio and
>PortMIDI, as you guys have alluded to.
>
>For some reason it seems that recently, an unsuccessful install of
>QuickTime 7 on 10.3.9 and subsequent revert to (QuickTime) 6.5.2 has
>deleted the CoreAudio headers from
>/System/Library/Frameworks/CoreAudio.framework/Headers/ and I've had
>problems building PortAudio and PortMIDI so Csound5 realtime has been a
>little out of reach for me (for the time being).
>
>Could there exist the potential that since QuickTime 7 (and OS X 10.4)
>make use of the CoreAudio headers in a different way than previous
>versions of OS 10.x, there could also be other issues with Csound's API in
>10.4?
>
>Anway, having it as an offline rendering capability is enough for me, for
>the time being anyway. I'm also running a few Wintel boxes with Csound5
>and functioning portaudio so it's not the end of the world to not have it
>on OS X without some digging. Having the flCsound, Csound5 and MacCsound
>on OS X is all really a step forward and makes the workflow of switching
>from a PC to a Mac (or vice versa) overall smoother. You developers and
>beta testers have all done spectacular work. You should be proud, the
>sound is phenominal.
>
>
>-David
>
>
>On May 19, 2005, at 8:13 AM, John Harrison wrote:
>
>>Also, I'm curious if the MIDI functions in Csound5 seem solid on the Mac
>>with OS 10.3.9. My understanding is that Csound5 uses PortMidi, and the
>>latest version of PortMidi (Nov04) doesn't function well with CoreMidi on
>>OS 10.3.8.
>>
>>-John
>>
>>Victor Lazzarini wrote:
>>
>>>So how's the performance, David? Dire, I guess, but hope not.
>>>
>>>Btw you don't need to move all the dylibs manually to /usr/lib or
>>>wherever you moved them.
>>>
>>>Just set an environment variable OPCODEDIR to the directory where
>>>csound5 is.
>>>
>>>That's the proper way of doing it.
>>>
>>>Victor
>>>
>>>At 07:46 19/05/2005, you wrote:
>>>
>>>>Hi John,
>>>>
>>>>Thanks for your suggestion, I compiled libsndfile from:
>>>>
>>>>http://www.mega-nerd.com/libsndfile/
>>>>
>>>>and I got Csound5 running on my 10.3.9 OS X box! Thanks for your help!!
>>>>
>>>>
>>>>-David
>>>>
>>>>PS. Also the time resolution is 1000000000.000 ns!? That's wild!
>>>>
>>>>On May 19, 2005, at 1:18 AM, [hidden email] wrote:
>>>>
>>>>>Do you have libsndfile installed?  The error #1
>>>>>can't open library: /usr/local/lib/libsndfile.1.dylib  (No such file or
>>>>>directory, errno = 2)
>>>>>sounds like this essential library is missing.
>>>>>
>>>>>==John ffitch
>>>>>--
>>>>>Send bugs reports to [hidden email]
>>>>>               (or to http://www.cs.bath.ac.uk/cgi-bin/csound )
>>>>>To unsubscribe, send email to [hidden email]
>>>>
>>>>
>>>>--
>>>>Send bugs reports to [hidden email]
>>>>              (or to http://www.cs.bath.ac.uk/cgi-bin/csound )
>>>>To unsubscribe, send email to [hidden email]
>>>
>>>
>>>Victor Lazzarini
>>>Music Technology Laboratory
>>>Music Department
>>>National University of Ireland, Maynooth
>>
>>--
>>Send bugs reports to [hidden email]
>>              (or to http://www.cs.bath.ac.uk/cgi-bin/csound )
>>To unsubscribe, send email to [hidden email]
>
>--
>Send bugs reports to [hidden email]
>              (or to http://www.cs.bath.ac.uk/cgi-bin/csound )
>To unsubscribe, send email to [hidden email]

Victor Lazzarini
Music Technology Laboratory
Music Department
National University of Ireland, Maynooth

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Re: Csound5 osX

Pat Pagano
Victor

can you try to run a tweaked .csd file then of Improsculpt for OS X as
a benchmark at some point?



On May 19, 2005, at 10:06 AM, Victor Lazzarini wrote:

> It would be nice to see how it performs in realtime. I'm actually
> putting some last touches
> to a coreaudio realtime plugin. Initial tests seem to indicate better
> performance than
> portaudio.
>
> Victor
>
> At 14:52 19/05/2005, you wrote:
>> It runs *great* as an offline render, the increase in timing
>> precision and the countless other improvements you guys have been
>> working on are spectacular. However it seems there are some issues
>> with PortAudio and PortMIDI, as you guys have alluded to.
>>
>> For some reason it seems that recently, an unsuccessful install of
>> QuickTime 7 on 10.3.9 and subsequent revert to (QuickTime) 6.5.2 has
>> deleted the CoreAudio headers from
>> /System/Library/Frameworks/CoreAudio.framework/Headers/ and I've had
>> problems building PortAudio and PortMIDI so Csound5 realtime has been
>> a little out of reach for me (for the time being).
>>
>> Could there exist the potential that since QuickTime 7 (and OS X
>> 10.4) make use of the CoreAudio headers in a different way than
>> previous versions of OS 10.x, there could also be other issues with
>> Csound's API in 10.4?
>>
>> Anway, having it as an offline rendering capability is enough for me,
>> for the time being anyway. I'm also running a few Wintel boxes with
>> Csound5 and functioning portaudio so it's not the end of the world to
>> not have it on OS X without some digging. Having the flCsound,
>> Csound5 and MacCsound on OS X is all really a step forward and makes
>> the workflow of switching from a PC to a Mac (or vice versa) overall
>> smoother. You developers and beta testers have all done spectacular
>> work. You should be proud, the sound is phenominal.
>>
>>
>> -David
>>
>>
>> On May 19, 2005, at 8:13 AM, John Harrison wrote:
>>
>>> Also, I'm curious if the MIDI functions in Csound5 seem solid on the
>>> Mac with OS 10.3.9. My understanding is that Csound5 uses PortMidi,
>>> and the latest version of PortMidi (Nov04) doesn't function well
>>> with CoreMidi on OS 10.3.8.
>>>
>>> -John
>>>
>>> Victor Lazzarini wrote:
>>>
>>>> So how's the performance, David? Dire, I guess, but hope not.
>>>>
>>>> Btw you don't need to move all the dylibs manually to /usr/lib or
>>>> wherever you moved them.
>>>>
>>>> Just set an environment variable OPCODEDIR to the directory where
>>>> csound5 is.
>>>>
>>>> That's the proper way of doing it.
>>>>
>>>> Victor
>>>>
>>>> At 07:46 19/05/2005, you wrote:
>>>>
>>>>> Hi John,
>>>>>
>>>>> Thanks for your suggestion, I compiled libsndfile from:
>>>>>
>>>>> http://www.mega-nerd.com/libsndfile/
>>>>>
>>>>> and I got Csound5 running on my 10.3.9 OS X box! Thanks for your
>>>>> help!!
>>>>>
>>>>>
>>>>> -David
>>>>>
>>>>> PS. Also the time resolution is 1000000000.000 ns!? That's wild!
>>>>>
>>>>> On May 19, 2005, at 1:18 AM, [hidden email] wrote:
>>>>>
>>>>>> Do you have libsndfile installed?  The error #1
>>>>>> can't open library: /usr/local/lib/libsndfile.1.dylib  (No such
>>>>>> file or
>>>>>> directory, errno = 2)
>>>>>> sounds like this essential library is missing.
>>>>>>
>>>>>> ==John ffitch
>>>>>> --
>>>>>> Send bugs reports to [hidden email]
>>>>>>               (or to http://www.cs.bath.ac.uk/cgi-bin/csound )
>>>>>> To unsubscribe, send email to [hidden email]
>>>>>
>>>>>
>>>>> --
>>>>> Send bugs reports to [hidden email]
>>>>>              (or to http://www.cs.bath.ac.uk/cgi-bin/csound )
>>>>> To unsubscribe, send email to [hidden email]
>>>>
>>>>
>>>> Victor Lazzarini
>>>> Music Technology Laboratory
>>>> Music Department
>>>> National University of Ireland, Maynooth
>>>
>>> --
>>> Send bugs reports to [hidden email]
>>>              (or to http://www.cs.bath.ac.uk/cgi-bin/csound )
>>> To unsubscribe, send email to [hidden email]
>>
>> --
>> Send bugs reports to [hidden email]
>>              (or to http://www.cs.bath.ac.uk/cgi-bin/csound )
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>
> Victor Lazzarini
> Music Technology Laboratory
> Music Department
> National University of Ireland, Maynooth
> --
> Send bugs reports to [hidden email]
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>
>
Patrick Pagano, M.F.A.
Digital Media Specialist
Digital Worlds Institute
University Of Florida
(352) 294-2082

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Re: Csound5 osX

Istvan Varga
In reply to this post by jpff
David Akbari wrote:

> |--Error #2---
> Using csound.xmg
> [...]
> No memory for strings

Oddly, these are Csound4 messages. Is it possible that you are somehow running
an old Csound4 executable ?
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Re: Csound5 osX

Istvan Varga
In reply to this post by David Akbari
David Akbari wrote:

> PS. Also the time resolution is 1000000000.000 ns!? That's wild!

That is a resolution of one second, suggesting that the time()
function is being used instead of gettimeofday() which would allow
a resolution of 1 us. Maybe the #ifdefs in csound.c need to be changed
to check for OS X.
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Re: Csound5 osX

Istvan Varga
In reply to this post by John Harrison-2
John Harrison wrote:

> Also, I'm curious if the MIDI functions in Csound5 seem solid on the Mac
> with OS 10.3.9. My understanding is that Csound5 uses PortMidi, and the
> latest version of PortMidi (Nov04) doesn't function well with CoreMidi
> on OS 10.3.8.

Perhaps a native real time MIDI plugin needs to be written for OS X ?
And possibly also audio, based on reports on bad real time performance...
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Re: Csound5 osX

Victor Lazzarini
In reply to this post by jpff
RT audio plugin is done and checked in. I will send a
message later
announcing it.

Victor

>
> John Harrison wrote:
>
> > Also, I'm curious if the MIDI functions in Csound5 seem
> > solid on the Mac  with OS 10.3.9. My understanding is
> > that Csound5 uses PortMidi, and the  latest version of
> > PortMidi (Nov04) doesn't function well with CoreMidi  on
> OS 10.3.8.
>
> Perhaps a native real time MIDI plugin needs to be written
> for OS X ? And possibly also audio, based on reports on
> bad real time performance... --
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