[Csnd] New Csound User - Trying to use different instruments - Help Needed

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[Csnd] New Csound User - Trying to use different instruments - Help Needed

danf_21

Hi,

This is my first post to the forum, I'm very new to Csound. I'm doing a
University project to sonify data in an Excel table so that visually
impaired people can listen to the sound of the values in the table.

I would like to use 3 different instruments to represent:

1, numerical values
2, blank values
3, string values

For the numerical values I'm interpolating the frequency between 41 and
100Hz based on the minimum and maximum values in the range.

I'm having difficulty in getting the different instruments to play at the
correct time. I thought instrument 2 would play when i2 is stated in the
CsScore and instrument 3 would play for i3. Unfortunately, this is not
what's happening. The instruments are not playing when I thought they would.
I believe it's something to do with the setting up of the instruments, as I
simply expanded my code from one that worked for a single instrument.

By the way, I'm use a shell command to execute the csound.exe and .csd.

If someone could help me out, it'd be much appreciated.

Thanks,

Dan

Code:

<CsoundSynthesizer>
<CsOptions>
-Q0 -o dac --midioutfile=C:\Sonification\midiout.mid dm6
</CsOptions>

<CsInstruments>
sr=44100
kr=4410
ksmps = 10
nchnls = 1

instr 1
ichn    =       1 ; channel
midiout 192, 1, 1, 1
outic ichn,10,p7, 0 , 8 
noteondur2 ichn, p4, p5, p3
endin

instr 2
ichn    =       2 ; channel
midiout 192, 2, 125, 1
outic ichn,10,p7, 0 , 8 
noteondur2 ichn, p4, p5, p3
endin

instr 3
ichn    =       3 ; channel
midiout 192, 3, 110, 1
outic ichn,10,p7, 0 , 8 
noteondur2 ichn, p4, p5, p3
endin

</CsInstruments>

<CsScore>
;P1  P2 P3      P4              P5      P6      P7      ; Original Value
i1    0 0.5     93.36   127     1       1       ; 81
i1    0.75      0.5     97.05   127     1       2       ; 86
i2    1.5       0.5     127             127     1       3       ; blank
i1    2.25      0.5     66.81   127     1       4       ; 45
i3    3 0.5     70              127     1       5       ; text
i3    3.75      0.5     70              127     1       6       ; text
i1    4.5       0.5     41              127     1       7       ; 10
i1    5.25      0.5     100             127     1       8       ; 90
e
</CsScore>
</CsoundSynthesizer>

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Re: [Csnd] New Csound User - Trying to use different instruments - Help Needed

forrest
Um, what's generating sounds from the midi signals?

Every 3/4 second this is sending out a message to change the 'patch' being used by some midi instrument. Then the note to be played at that setting is sent, to run for 1/2 a second...

I don't know that changing the patch for a channel every time you send a midi note on it wouldn't work; but it shouldn't be necessary, and might not work in practice the way we'd expect.

Why not let csound directly make the notes? This way is introducing complications I suspect to be more trouble than you need.

?

Forrest Curo
San Diego

On Mon, Jul 10, 2017 at 3:30 PM, Dan Farr-Smith <[hidden email]> wrote:

Hi,

This is my first post to the forum, I'm very new to Csound. I'm doing a
University project to sonify data in an Excel table so that visually
impaired people can listen to the sound of the values in the table.

I would like to use 3 different instruments to represent:

1, numerical values
2, blank values
3, string values

For the numerical values I'm interpolating the frequency between 41 and
100Hz based on the minimum and maximum values in the range.

I'm having difficulty in getting the different instruments to play at the
correct time. I thought instrument 2 would play when i2 is stated in the
CsScore and instrument 3 would play for i3. Unfortunately, this is not
what's happening. The instruments are not playing when I thought they would.
I believe it's something to do with the setting up of the instruments, as I
simply expanded my code from one that worked for a single instrument.

By the way, I'm use a shell command to execute the csound.exe and .csd.

If someone could help me out, it'd be much appreciated.

Thanks,

Dan

Code:

<CsoundSynthesizer>
<CsOptions>
-Q0 -o dac --midioutfile=C:\Sonification\midiout.mid dm6
</CsOptions>

<CsInstruments>
sr=44100
kr=4410
ksmps = 10
nchnls = 1

instr 1
ichn    =       1 ; channel
midiout 192, 1, 1, 1
outic ichn,10,p7, 0 , 8 
noteondur2 ichn, p4, p5, p3
endin

instr 2
ichn    =       2 ; channel
midiout 192, 2, 125, 1
outic ichn,10,p7, 0 , 8 
noteondur2 ichn, p4, p5, p3
endin

instr 3
ichn    =       3 ; channel
midiout 192, 3, 110, 1
outic ichn,10,p7, 0 , 8 
noteondur2 ichn, p4, p5, p3
endin

</CsInstruments>

<CsScore>
;P1  P2 P3      P4              P5      P6      P7      ; Original Value
i1    0 0.5     93.36   127     1       1       ; 81
i1    0.75      0.5     97.05   127     1       2       ; 86
i2    1.5       0.5     127             127     1       3       ; blank
i1    2.25      0.5     66.81   127     1       4       ; 45
i3    3 0.5     70              127     1       5       ; text
i3    3.75      0.5     70              127     1       6       ; text
i1    4.5       0.5     41              127     1       7       ; 10
i1    5.25      0.5     100             127     1       8       ; 90
e
</CsScore>
</CsoundSynthesizer>

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Re: [Csnd] New Csound User - Trying to use different instruments - Help Needed

danf_21
Hi Forrest,

Thanks for replying. As some background to my issue, this is part of a University project. I'm building an application for Visually Impaired people to help them navigate Microsoft Excel spreadsheets. One of the functions is to "sonify" a range of data. This will help the user to understand if any patterns exist in the data or there exists text / blank values. An Excel macro parses the data range, creates the .csd file and performs a shell command to CSound.exe.

The data range used in this example is as follows:
81
86
*blank*
45
text
text
10
90

I would like a note to be played every 3/4 second to run for 1/2 second. The value for the numerical values is scaled based on the minimum / maximum of the range. I'm use a base min of 41 and a base max of 100. So in this example the value of 81 produces 93.36 (41 * (90 - 81) + 100 * (81 - 10)) / (90 - 10).

My hope is to play a different instrument for numerical values, another for blanks and a third for text. Unfortunately, when I execute the .csd file. The instruments don't play when I would hope them to.

It sounds as though the bagpipe (instrument 110) plays for the 6th element only, whereas I'm trying to get it to play for both the 5th and 6th, as these are both text values.

There's obviously be something wrong with my code. I sourced the code my University tutor based on a single instrument. I then tried to enhance it to 3 instruments. Unfortunately, it's not producing the desired effect.

Can you please advise how I should change my code in order for it to play the correct instrument based on the example range?

Thanks very much,

Dan
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Re: [Csnd] New Csound User - Trying to use different instruments - Help Needed

forrest
Eliminate the midi signals and use these opcodes:

fluidAllOut — Collects all audio from all Fluidsynth engines in a performance
fluidCCi — Sends a MIDI controller data message to fluid.
fluidCCk — Sends a MIDI controller data message to fluid.
fluidControl — Sends MIDI note on, note off, and other messages to a SoundFont preset.
fluidEngine — Instantiates a fluidsynth engine.
fluidLoad — Loads a SoundFont into a fluidEngine, optionally listing SoundFont contents.
fluidNote — Plays a note on a channel in a fluidSynth engine.
fluidOut — Outputs sound from a given fluidEngine
fluidProgramSelect — Assigns a preset from a SoundFont to a channel on a fluidEngine.
fluidSetInterpMethod — Set interpolation method for channel in Fluid Engine

to let csound produce the sounds of any soundfont directly; then you don't need to worry about when your program change is being acted upon

because (for one thing) you shouldn't need to send program changes; each csound instrument would use whichever particular soundfont patch you'd given it initially, every time.

Just to run fluidEngine and fluidLoad for a start. Um, some of what I was using:

---------


;SET UP Fluid OPCODES:

gisf1    sfload     "FluidR3_GM.sf2"
sfplist     gisf1    ;list presets available from first soundfont


instr 1; initialize soundfont index #1
gi init 0

label:
gir sfpreset gi,0,gisf1,gi
gi = gi +1
if gi < 128 igoto label

; Here you'd want to use fluidProgramSelect to assign a definite preset to each

; channel and later, each instrument would be using fluidNote with the 2nd

; argument ('ichannelnum') set to produce sound from whichever preset

; you'd already assigned to that channel.


endin
-----------

[Feel free to ask for clarification as needed; this stuff is hard to get used to at first!]

The above sets it up so that (say)

any subsequent instrument with a line like

fluidNote giengine, 1, ikey, ivel

On Tue, Jul 11, 2017 at 4:38 PM, danf_21 <[hidden email]> wrote:
Hi Forrest,

Thanks for replying. As some background to my issue, this is part of a
University project. I'm building an application for Visually Impaired people
to help them navigate Microsoft Excel spreadsheets. One of the functions is
to "sonify" a range of data. This will help the user to understand if any
patterns exist in the data or there exists text / blank values. An Excel
macro parses the data range, creates the .csd file and performs a shell
command to CSound.exe.

The data range used in this example is as follows:
81
86
*blank*
45
text
text
10
90

I would like a note to be played every 3/4 second to run for 1/2 second. The
value for the numerical values is scaled based on the minimum / maximum of
the range. I'm use a base min of 41 and a base max of 100. So in this
example the value of 81 produces 93.36 (41 * (90 - 81) + 100 * (81 - 10)) /
(90 - 10).

My hope is to play a different instrument for numerical values, another for
blanks and a third for text. Unfortunately, when I execute the .csd file.
The instruments don't play when I would hope them to.

It sounds as though the bagpipe (instrument 110) plays for the 6th element
only, whereas I'm trying to get it to play for both the 5th and 6th, as
these are both text values.

There's obviously be something wrong with my code. I sourced the code my
University tutor based on a single instrument. I then tried to enhance it to
3 instruments. Unfortunately, it's not producing the desired effect.

Can you please advise how I should change my code in order for it to play
the correct instrument based on the example range?

Thanks very much,

Dan



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Re: [Csnd] New Csound User - Trying to use different instruments - Help Needed

Steven Yi
In reply to this post by danf_21
I just ran the CSD here on Windows 10 and it produced a sound every
0.75 seconds using the built-in Microsoft MIDI synth.

On Mon, Jul 10, 2017 at 6:30 PM, Dan Farr-Smith <[hidden email]> wrote:

> Hi,
>
> This is my first post to the forum, I'm very new to Csound. I'm doing a
> University project to sonify data in an Excel table so that visually
> impaired people can listen to the sound of the values in the table.
>
> I would like to use 3 different instruments to represent:
>
> 1, numerical values
> 2, blank values
> 3, string values
>
> For the numerical values I'm interpolating the frequency between 41 and
> 100Hz based on the minimum and maximum values in the range.
>
> I'm having difficulty in getting the different instruments to play at the
> correct time. I thought instrument 2 would play when i2 is stated in the
> CsScore and instrument 3 would play for i3. Unfortunately, this is not
> what's happening. The instruments are not playing when I thought they would.
> I believe it's something to do with the setting up of the instruments, as I
> simply expanded my code from one that worked for a single instrument.
>
> By the way, I'm use a shell command to execute the csound.exe and .csd.
>
> If someone could help me out, it'd be much appreciated.
>
> Thanks,
>
> Dan
>
> Code:
>
> <CsoundSynthesizer>
> <CsOptions>
> -Q0 -o dac --midioutfile=C:\Sonification\midiout.mid dm6
> </CsOptions>
>
> <CsInstruments>
> sr=44100
> kr=4410
> ksmps = 10
> nchnls = 1
>
> instr 1
> ichn    =       1 ; channel
> midiout 192, 1, 1, 1
> outic ichn,10,p7, 0 , 8
> noteondur2 ichn, p4, p5, p3
> endin
>
> instr 2
> ichn    =       2 ; channel
> midiout 192, 2, 125, 1
> outic ichn,10,p7, 0 , 8
> noteondur2 ichn, p4, p5, p3
> endin
>
> instr 3
> ichn    =       3 ; channel
> midiout 192, 3, 110, 1
> outic ichn,10,p7, 0 , 8
> noteondur2 ichn, p4, p5, p3
> endin
>
> </CsInstruments>
>
> <CsScore>
> ;P1  P2 P3      P4              P5      P6      P7      ; Original Value
> i1    0 0.5     93.36   127     1       1       ; 81
> i1    0.75      0.5     97.05   127     1       2       ; 86
> i2    1.5       0.5     127             127     1       3       ; blank
> i1    2.25      0.5     66.81   127     1       4       ; 45
> i3    3 0.5     70              127     1       5       ; text
> i3    3.75      0.5     70              127     1       6       ; text
> i1    4.5       0.5     41              127     1       7       ; 10
> i1    5.25      0.5     100             127     1       8       ; 90
> e
> </CsScore>
> </CsoundSynthesizer>
>
> Csound mailing list [hidden email]
> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to
> https://github.com/csound/csound/issues Discussions of bugs and features can
> be posted here

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Re: [Csnd] New Csound User - Trying to use different instruments - Help Needed

forrest
Was it using the sound the guy wanted for each csound instrument? (& hadn't he just as well stop resetting the sounds every time he calls an instrument?)

On Tue, Jul 11, 2017 at 6:21 PM, Steven Yi <[hidden email]> wrote:
I just ran the CSD here on Windows 10 and it produced a sound every
0.75 seconds using the built-in Microsoft MIDI synth.

On Mon, Jul 10, 2017 at 6:30 PM, Dan Farr-Smith <[hidden email]> wrote:
> Hi,
>
> This is my first post to the forum, I'm very new to Csound. I'm doing a
> University project to sonify data in an Excel table so that visually
> impaired people can listen to the sound of the values in the table.
>
> I would like to use 3 different instruments to represent:
>
> 1, numerical values
> 2, blank values
> 3, string values
>
> For the numerical values I'm interpolating the frequency between 41 and
> 100Hz based on the minimum and maximum values in the range.
>
> I'm having difficulty in getting the different instruments to play at the
> correct time. I thought instrument 2 would play when i2 is stated in the
> CsScore and instrument 3 would play for i3. Unfortunately, this is not
> what's happening. The instruments are not playing when I thought they would.
> I believe it's something to do with the setting up of the instruments, as I
> simply expanded my code from one that worked for a single instrument.
>
> By the way, I'm use a shell command to execute the csound.exe and .csd.
>
> If someone could help me out, it'd be much appreciated.
>
> Thanks,
>
> Dan
>
> Code:
>
> <CsoundSynthesizer>
> <CsOptions>
> -Q0 -o dac --midioutfile=C:\Sonification\midiout.mid dm6
> </CsOptions>
>
> <CsInstruments>
> sr=44100
> kr=4410
> ksmps = 10
> nchnls = 1
>
> instr 1
> ichn    =       1 ; channel
> midiout 192, 1, 1, 1
> outic ichn,10,p7, 0 , 8
> noteondur2 ichn, p4, p5, p3
> endin
>
> instr 2
> ichn    =       2 ; channel
> midiout 192, 2, 125, 1
> outic ichn,10,p7, 0 , 8
> noteondur2 ichn, p4, p5, p3
> endin
>
> instr 3
> ichn    =       3 ; channel
> midiout 192, 3, 110, 1
> outic ichn,10,p7, 0 , 8
> noteondur2 ichn, p4, p5, p3
> endin
>
> </CsInstruments>
>
> <CsScore>
> ;P1  P2 P3      P4              P5      P6      P7      ; Original Value
> i1    0 0.5     93.36   127     1       1       ; 81
> i1    0.75      0.5     97.05   127     1       2       ; 86
> i2    1.5       0.5     127             127     1       3       ; blank
> i1    2.25      0.5     66.81   127     1       4       ; 45
> i3    3 0.5     70              127     1       5       ; text
> i3    3.75      0.5     70              127     1       6       ; text
> i1    4.5       0.5     41              127     1       7       ; 10
> i1    5.25      0.5     100             127     1       8       ; 90
> e
> </CsScore>
> </CsoundSynthesizer>
>
> Csound mailing list [hidden email]
> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to
> https://github.com/csound/csound/issues Discussions of bugs and features can
> be posted here

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Re: [Csnd] New Csound User - Trying to use different instruments - Help Needed

Steven Yi
I don't remember the GM MIDI instrument numbers but it played 3
different timbres to my ear.

On Tue, Jul 11, 2017 at 9:24 PM, Forrest Curo <[hidden email]> wrote:

> Was it using the sound the guy wanted for each csound instrument? (& hadn't
> he just as well stop resetting the sounds every time he calls an
> instrument?)
>
> On Tue, Jul 11, 2017 at 6:21 PM, Steven Yi <[hidden email]> wrote:
>>
>> I just ran the CSD here on Windows 10 and it produced a sound every
>> 0.75 seconds using the built-in Microsoft MIDI synth.
>>
>> On Mon, Jul 10, 2017 at 6:30 PM, Dan Farr-Smith <[hidden email]>
>> wrote:
>> > Hi,
>> >
>> > This is my first post to the forum, I'm very new to Csound. I'm doing a
>> > University project to sonify data in an Excel table so that visually
>> > impaired people can listen to the sound of the values in the table.
>> >
>> > I would like to use 3 different instruments to represent:
>> >
>> > 1, numerical values
>> > 2, blank values
>> > 3, string values
>> >
>> > For the numerical values I'm interpolating the frequency between 41 and
>> > 100Hz based on the minimum and maximum values in the range.
>> >
>> > I'm having difficulty in getting the different instruments to play at
>> > the
>> > correct time. I thought instrument 2 would play when i2 is stated in the
>> > CsScore and instrument 3 would play for i3. Unfortunately, this is not
>> > what's happening. The instruments are not playing when I thought they
>> > would.
>> > I believe it's something to do with the setting up of the instruments,
>> > as I
>> > simply expanded my code from one that worked for a single instrument.
>> >
>> > By the way, I'm use a shell command to execute the csound.exe and .csd.
>> >
>> > If someone could help me out, it'd be much appreciated.
>> >
>> > Thanks,
>> >
>> > Dan
>> >
>> > Code:
>> >
>> > <CsoundSynthesizer>
>> > <CsOptions>
>> > -Q0 -o dac --midioutfile=C:\Sonification\midiout.mid dm6
>> > </CsOptions>
>> >
>> > <CsInstruments>
>> > sr=44100
>> > kr=4410
>> > ksmps = 10
>> > nchnls = 1
>> >
>> > instr 1
>> > ichn    =       1 ; channel
>> > midiout 192, 1, 1, 1
>> > outic ichn,10,p7, 0 , 8
>> > noteondur2 ichn, p4, p5, p3
>> > endin
>> >
>> > instr 2
>> > ichn    =       2 ; channel
>> > midiout 192, 2, 125, 1
>> > outic ichn,10,p7, 0 , 8
>> > noteondur2 ichn, p4, p5, p3
>> > endin
>> >
>> > instr 3
>> > ichn    =       3 ; channel
>> > midiout 192, 3, 110, 1
>> > outic ichn,10,p7, 0 , 8
>> > noteondur2 ichn, p4, p5, p3
>> > endin
>> >
>> > </CsInstruments>
>> >
>> > <CsScore>
>> > ;P1  P2 P3      P4              P5      P6      P7      ; Original Value
>> > i1    0 0.5     93.36   127     1       1       ; 81
>> > i1    0.75      0.5     97.05   127     1       2       ; 86
>> > i2    1.5       0.5     127             127     1       3       ; blank
>> > i1    2.25      0.5     66.81   127     1       4       ; 45
>> > i3    3 0.5     70              127     1       5       ; text
>> > i3    3.75      0.5     70              127     1       6       ; text
>> > i1    4.5       0.5     41              127     1       7       ; 10
>> > i1    5.25      0.5     100             127     1       8       ; 90
>> > e
>> > </CsScore>
>> > </CsoundSynthesizer>
>> >
>> > Csound mailing list [hidden email]
>> > https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to
>> > https://github.com/csound/csound/issues Discussions of bugs and features
>> > can
>> > be posted here
>>
>> Csound mailing list
>> [hidden email]
>> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
>> Send bugs reports to
>>         https://github.com/csound/csound/issues
>> Discussions of bugs and features can be posted here
>
>
> Csound mailing list [hidden email]
> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to
> https://github.com/csound/csound/issues Discussions of bugs and features can
> be posted here

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Re: [Csnd] New Csound User - Trying to use different instruments - Help Needed

forrest
What was bothering him was that the 5th & 6th lines below were supposed to be the same timbre, but weren't:
i1    0 0.5     93.36   127     1       1       ; 81
i1    0.75      0.5     97.05   127     1       2       ; 86
i2    1.5       0.5     127             127     1       3       ; blank
i1    2.25      0.5     66.81   127     1       4       ; 45
i3    3 0.5     70              127     1       5       ; text  <--------------- i3
i3    3.75      0.5     70              127     1       6       ; text <-------- also i3
i1    4.5       0.5     41              127     1       7       ; 10
i1    5.25      0.5     100             127     1       8       ; 90

(?)


On Tue, Jul 11, 2017 at 6:31 PM, Steven Yi <[hidden email]> wrote:
I don't remember the GM MIDI instrument numbers but it played 3
different timbres to my ear.

On Tue, Jul 11, 2017 at 9:24 PM, Forrest Curo <[hidden email]> wrote:
> Was it using the sound the guy wanted for each csound instrument? (& hadn't
> he just as well stop resetting the sounds every time he calls an
> instrument?)
>
> On Tue, Jul 11, 2017 at 6:21 PM, Steven Yi <[hidden email]> wrote:
>>
>> I just ran the CSD here on Windows 10 and it produced a sound every
>> 0.75 seconds using the built-in Microsoft MIDI synth.
>>
>> On Mon, Jul 10, 2017 at 6:30 PM, Dan Farr-Smith <[hidden email]>
>> wrote:
>> > Hi,
>> >
>> > This is my first post to the forum, I'm very new to Csound. I'm doing a
>> > University project to sonify data in an Excel table so that visually
>> > impaired people can listen to the sound of the values in the table.
>> >
>> > I would like to use 3 different instruments to represent:
>> >
>> > 1, numerical values
>> > 2, blank values
>> > 3, string values
>> >
>> > For the numerical values I'm interpolating the frequency between 41 and
>> > 100Hz based on the minimum and maximum values in the range.
>> >
>> > I'm having difficulty in getting the different instruments to play at
>> > the
>> > correct time. I thought instrument 2 would play when i2 is stated in the
>> > CsScore and instrument 3 would play for i3. Unfortunately, this is not
>> > what's happening. The instruments are not playing when I thought they
>> > would.
>> > I believe it's something to do with the setting up of the instruments,
>> > as I
>> > simply expanded my code from one that worked for a single instrument.
>> >
>> > By the way, I'm use a shell command to execute the csound.exe and .csd.
>> >
>> > If someone could help me out, it'd be much appreciated.
>> >
>> > Thanks,
>> >
>> > Dan
>> >
>> > Code:
>> >
>> > <CsoundSynthesizer>
>> > <CsOptions>
>> > -Q0 -o dac --midioutfile=C:\Sonification\midiout.mid dm6
>> > </CsOptions>
>> >
>> > <CsInstruments>
>> > sr=44100
>> > kr=4410
>> > ksmps = 10
>> > nchnls = 1
>> >
>> > instr 1
>> > ichn    =       1 ; channel
>> > midiout 192, 1, 1, 1
>> > outic ichn,10,p7, 0 , 8
>> > noteondur2 ichn, p4, p5, p3
>> > endin
>> >
>> > instr 2
>> > ichn    =       2 ; channel
>> > midiout 192, 2, 125, 1
>> > outic ichn,10,p7, 0 , 8
>> > noteondur2 ichn, p4, p5, p3
>> > endin
>> >
>> > instr 3
>> > ichn    =       3 ; channel
>> > midiout 192, 3, 110, 1
>> > outic ichn,10,p7, 0 , 8
>> > noteondur2 ichn, p4, p5, p3
>> > endin
>> >
>> > </CsInstruments>
>> >
>> > <CsScore>
>> > ;P1  P2 P3      P4              P5      P6      P7      ; Original Value
>> > i1    0 0.5     93.36   127     1       1       ; 81
>> > i1    0.75      0.5     97.05   127     1       2       ; 86
>> > i2    1.5       0.5     127             127     1       3       ; blank
>> > i1    2.25      0.5     66.81   127     1       4       ; 45
>> > i3    3 0.5     70              127     1       5       ; text
>> > i3    3.75      0.5     70              127     1       6       ; text
>> > i1    4.5       0.5     41              127     1       7       ; 10
>> > i1    5.25      0.5     100             127     1       8       ; 90
>> > e
>> > </CsScore>
>> > </CsoundSynthesizer>
>> >
>> > Csound mailing list [hidden email]
>> > https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to
>> > https://github.com/csound/csound/issues Discussions of bugs and features
>> > can
>> > be posted here
>>
>> Csound mailing list
>> [hidden email]
>> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
>> Send bugs reports to
>>         https://github.com/csound/csound/issues
>> Discussions of bugs and features can be posted here
>
>
> Csound mailing list [hidden email]
> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to
> https://github.com/csound/csound/issues Discussions of bugs and features can
> be posted here

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        https://github.com/csound/csound/issues
Discussions of bugs and features can be posted here

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Re: [Csnd] New Csound User - Trying to use different instruments - Help Needed

Steven Yi
I looked into it further and I'm also not getting i3 until the 2nd
one. The problem is related to the code but it's deceptive. The issue
is that midiout runs at perf-time, outic at init-time, and noteondur2
turns the note on at init-time and detects for note-off during
perf-time.  Because of the order of operations, the noteondur2 will
send it's note-on during init time, but the program change message
from midiout happens afterwards at perf-time.  This explains why note
5 (the first i3) does not sound as a bagpipe, but the second one does,
since the second one runs the note on the channel with the program
change already in effect from the previous note.

Looking through code I did not see any opcodes that function like
midiout at init-time.

A workaround: create an instrument that does the program changes and
run it at the start of the project (duration could be 0.01, or code
within the instrument could turn the instrument off after running once
at perf-time).  Then, offset the generated notes start at 0.01 instead
of starting from zero.

For users/developers: should we add a midiouti opcode that runs only
at init-time?

On Tue, Jul 11, 2017 at 11:07 PM, Forrest Curo <[hidden email]> wrote:

> What was bothering him was that the 5th & 6th lines below were supposed to
> be the same timbre, but weren't:
> i1    0 0.5     93.36   127     1       1       ; 81
> i1    0.75      0.5     97.05   127     1       2       ; 86
> i2    1.5       0.5     127             127     1       3       ; blank
> i1    2.25      0.5     66.81   127     1       4       ; 45
> i3    3 0.5     70              127     1       5       ; text
> <--------------- i3
> i3    3.75      0.5     70              127     1       6       ; text
> <-------- also i3
> i1    4.5       0.5     41              127     1       7       ; 10
> i1    5.25      0.5     100             127     1       8       ; 90
>
> (?)
>
>
> On Tue, Jul 11, 2017 at 6:31 PM, Steven Yi <[hidden email]> wrote:
>>
>> I don't remember the GM MIDI instrument numbers but it played 3
>> different timbres to my ear.
>>
>> On Tue, Jul 11, 2017 at 9:24 PM, Forrest Curo <[hidden email]>
>> wrote:
>> > Was it using the sound the guy wanted for each csound instrument? (&
>> > hadn't
>> > he just as well stop resetting the sounds every time he calls an
>> > instrument?)
>> >
>> > On Tue, Jul 11, 2017 at 6:21 PM, Steven Yi <[hidden email]> wrote:
>> >>
>> >> I just ran the CSD here on Windows 10 and it produced a sound every
>> >> 0.75 seconds using the built-in Microsoft MIDI synth.
>> >>
>> >> On Mon, Jul 10, 2017 at 6:30 PM, Dan Farr-Smith <[hidden email]>
>> >> wrote:
>> >> > Hi,
>> >> >
>> >> > This is my first post to the forum, I'm very new to Csound. I'm doing
>> >> > a
>> >> > University project to sonify data in an Excel table so that visually
>> >> > impaired people can listen to the sound of the values in the table.
>> >> >
>> >> > I would like to use 3 different instruments to represent:
>> >> >
>> >> > 1, numerical values
>> >> > 2, blank values
>> >> > 3, string values
>> >> >
>> >> > For the numerical values I'm interpolating the frequency between 41
>> >> > and
>> >> > 100Hz based on the minimum and maximum values in the range.
>> >> >
>> >> > I'm having difficulty in getting the different instruments to play at
>> >> > the
>> >> > correct time. I thought instrument 2 would play when i2 is stated in
>> >> > the
>> >> > CsScore and instrument 3 would play for i3. Unfortunately, this is
>> >> > not
>> >> > what's happening. The instruments are not playing when I thought they
>> >> > would.
>> >> > I believe it's something to do with the setting up of the
>> >> > instruments,
>> >> > as I
>> >> > simply expanded my code from one that worked for a single instrument.
>> >> >
>> >> > By the way, I'm use a shell command to execute the csound.exe and
>> >> > .csd.
>> >> >
>> >> > If someone could help me out, it'd be much appreciated.
>> >> >
>> >> > Thanks,
>> >> >
>> >> > Dan
>> >> >
>> >> > Code:
>> >> >
>> >> > <CsoundSynthesizer>
>> >> > <CsOptions>
>> >> > -Q0 -o dac --midioutfile=C:\Sonification\midiout.mid dm6
>> >> > </CsOptions>
>> >> >
>> >> > <CsInstruments>
>> >> > sr=44100
>> >> > kr=4410
>> >> > ksmps = 10
>> >> > nchnls = 1
>> >> >
>> >> > instr 1
>> >> > ichn    =       1 ; channel
>> >> > midiout 192, 1, 1, 1
>> >> > outic ichn,10,p7, 0 , 8
>> >> > noteondur2 ichn, p4, p5, p3
>> >> > endin
>> >> >
>> >> > instr 2
>> >> > ichn    =       2 ; channel
>> >> > midiout 192, 2, 125, 1
>> >> > outic ichn,10,p7, 0 , 8
>> >> > noteondur2 ichn, p4, p5, p3
>> >> > endin
>> >> >
>> >> > instr 3
>> >> > ichn    =       3 ; channel
>> >> > midiout 192, 3, 110, 1
>> >> > outic ichn,10,p7, 0 , 8
>> >> > noteondur2 ichn, p4, p5, p3
>> >> > endin
>> >> >
>> >> > </CsInstruments>
>> >> >
>> >> > <CsScore>
>> >> > ;P1  P2 P3      P4              P5      P6      P7      ; Original
>> >> > Value
>> >> > i1    0 0.5     93.36   127     1       1       ; 81
>> >> > i1    0.75      0.5     97.05   127     1       2       ; 86
>> >> > i2    1.5       0.5     127             127     1       3       ;
>> >> > blank
>> >> > i1    2.25      0.5     66.81   127     1       4       ; 45
>> >> > i3    3 0.5     70              127     1       5       ; text
>> >> > i3    3.75      0.5     70              127     1       6       ;
>> >> > text
>> >> > i1    4.5       0.5     41              127     1       7       ; 10
>> >> > i1    5.25      0.5     100             127     1       8       ; 90
>> >> > e
>> >> > </CsScore>
>> >> > </CsoundSynthesizer>
>> >> >
>> >> > Csound mailing list [hidden email]
>> >> > https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to
>> >> > https://github.com/csound/csound/issues Discussions of bugs and
>> >> > features
>> >> > can
>> >> > be posted here
>> >>
>> >> Csound mailing list
>> >> [hidden email]
>> >> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
>> >> Send bugs reports to
>> >>         https://github.com/csound/csound/issues
>> >> Discussions of bugs and features can be posted here
>> >
>> >
>> > Csound mailing list [hidden email]
>> > https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to
>> > https://github.com/csound/csound/issues Discussions of bugs and features
>> > can
>> > be posted here
>>
>> Csound mailing list
>> [hidden email]
>> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
>> Send bugs reports to
>>         https://github.com/csound/csound/issues
>> Discussions of bugs and features can be posted here
>
>
> Csound mailing list [hidden email]
> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to
> https://github.com/csound/csound/issues Discussions of bugs and features can
> be posted here

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Re: [Csnd] New Csound User - Trying to use different instruments - Help Needed

forrest
Could just generate the general midi sounds directly in csound via the fluid opcodes? (I know there are many ways to do things, but it seems like a much simpler approach.)

On Tue, Jul 11, 2017 at 9:16 PM, Steven Yi <[hidden email]> wrote:
I looked into it further and I'm also not getting i3 until the 2nd
one. The problem is related to the code but it's deceptive. The issue
is that midiout runs at perf-time, outic at init-time, and noteondur2
turns the note on at init-time and detects for note-off during
perf-time.  Because of the order of operations, the noteondur2 will
send it's note-on during init time, but the program change message
from midiout happens afterwards at perf-time.  This explains why note
5 (the first i3) does not sound as a bagpipe, but the second one does,
since the second one runs the note on the channel with the program
change already in effect from the previous note.

Looking through code I did not see any opcodes that function like
midiout at init-time.

A workaround: create an instrument that does the program changes and
run it at the start of the project (duration could be 0.01, or code
within the instrument could turn the instrument off after running once
at perf-time).  Then, offset the generated notes start at 0.01 instead
of starting from zero.

For users/developers: should we add a midiouti opcode that runs only
at init-time?

On Tue, Jul 11, 2017 at 11:07 PM, Forrest Curo <[hidden email]> wrote:
> What was bothering him was that the 5th & 6th lines below were supposed to
> be the same timbre, but weren't:
> i1    0 0.5     93.36   127     1       1       ; 81
> i1    0.75      0.5     97.05   127     1       2       ; 86
> i2    1.5       0.5     127             127     1       3       ; blank
> i1    2.25      0.5     66.81   127     1       4       ; 45
> i3    3 0.5     70              127     1       5       ; text
> <--------------- i3
> i3    3.75      0.5     70              127     1       6       ; text
> <-------- also i3
> i1    4.5       0.5     41              127     1       7       ; 10
> i1    5.25      0.5     100             127     1       8       ; 90
>
> (?)
>
>
> On Tue, Jul 11, 2017 at 6:31 PM, Steven Yi <[hidden email]> wrote:
>>
>> I don't remember the GM MIDI instrument numbers but it played 3
>> different timbres to my ear.
>>
>> On Tue, Jul 11, 2017 at 9:24 PM, Forrest Curo <[hidden email]>
>> wrote:
>> > Was it using the sound the guy wanted for each csound instrument? (&
>> > hadn't
>> > he just as well stop resetting the sounds every time he calls an
>> > instrument?)
>> >
>> > On Tue, Jul 11, 2017 at 6:21 PM, Steven Yi <[hidden email]> wrote:
>> >>
>> >> I just ran the CSD here on Windows 10 and it produced a sound every
>> >> 0.75 seconds using the built-in Microsoft MIDI synth.
>> >>
>> >> On Mon, Jul 10, 2017 at 6:30 PM, Dan Farr-Smith <[hidden email]>
>> >> wrote:
>> >> > Hi,
>> >> >
>> >> > This is my first post to the forum, I'm very new to Csound. I'm doing
>> >> > a
>> >> > University project to sonify data in an Excel table so that visually
>> >> > impaired people can listen to the sound of the values in the table.
>> >> >
>> >> > I would like to use 3 different instruments to represent:
>> >> >
>> >> > 1, numerical values
>> >> > 2, blank values
>> >> > 3, string values
>> >> >
>> >> > For the numerical values I'm interpolating the frequency between 41
>> >> > and
>> >> > 100Hz based on the minimum and maximum values in the range.
>> >> >
>> >> > I'm having difficulty in getting the different instruments to play at
>> >> > the
>> >> > correct time. I thought instrument 2 would play when i2 is stated in
>> >> > the
>> >> > CsScore and instrument 3 would play for i3. Unfortunately, this is
>> >> > not
>> >> > what's happening. The instruments are not playing when I thought they
>> >> > would.
>> >> > I believe it's something to do with the setting up of the
>> >> > instruments,
>> >> > as I
>> >> > simply expanded my code from one that worked for a single instrument.
>> >> >
>> >> > By the way, I'm use a shell command to execute the csound.exe and
>> >> > .csd.
>> >> >
>> >> > If someone could help me out, it'd be much appreciated.
>> >> >
>> >> > Thanks,
>> >> >
>> >> > Dan
>> >> >
>> >> > Code:
>> >> >
>> >> > <CsoundSynthesizer>
>> >> > <CsOptions>
>> >> > -Q0 -o dac --midioutfile=C:\Sonification\midiout.mid dm6
>> >> > </CsOptions>
>> >> >
>> >> > <CsInstruments>
>> >> > sr=44100
>> >> > kr=4410
>> >> > ksmps = 10
>> >> > nchnls = 1
>> >> >
>> >> > instr 1
>> >> > ichn    =       1 ; channel
>> >> > midiout 192, 1, 1, 1
>> >> > outic ichn,10,p7, 0 , 8
>> >> > noteondur2 ichn, p4, p5, p3
>> >> > endin
>> >> >
>> >> > instr 2
>> >> > ichn    =       2 ; channel
>> >> > midiout 192, 2, 125, 1
>> >> > outic ichn,10,p7, 0 , 8
>> >> > noteondur2 ichn, p4, p5, p3
>> >> > endin
>> >> >
>> >> > instr 3
>> >> > ichn    =       3 ; channel
>> >> > midiout 192, 3, 110, 1
>> >> > outic ichn,10,p7, 0 , 8
>> >> > noteondur2 ichn, p4, p5, p3
>> >> > endin
>> >> >
>> >> > </CsInstruments>
>> >> >
>> >> > <CsScore>
>> >> > ;P1  P2 P3      P4              P5      P6      P7      ; Original
>> >> > Value
>> >> > i1    0 0.5     93.36   127     1       1       ; 81
>> >> > i1    0.75      0.5     97.05   127     1       2       ; 86
>> >> > i2    1.5       0.5     127             127     1       3       ;
>> >> > blank
>> >> > i1    2.25      0.5     66.81   127     1       4       ; 45
>> >> > i3    3 0.5     70              127     1       5       ; text
>> >> > i3    3.75      0.5     70              127     1       6       ;
>> >> > text
>> >> > i1    4.5       0.5     41              127     1       7       ; 10
>> >> > i1    5.25      0.5     100             127     1       8       ; 90
>> >> > e
>> >> > </CsScore>
>> >> > </CsoundSynthesizer>
>> >> >
>> >> > Csound mailing list [hidden email]
>> >> > https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to
>> >> > https://github.com/csound/csound/issues Discussions of bugs and
>> >> > features
>> >> > can
>> >> > be posted here
>> >>
>> >> Csound mailing list
>> >> [hidden email]
>> >> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
>> >> Send bugs reports to
>> >>         https://github.com/csound/csound/issues
>> >> Discussions of bugs and features can be posted here
>> >
>> >
>> > Csound mailing list [hidden email]
>> > https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to
>> > https://github.com/csound/csound/issues Discussions of bugs and features
>> > can
>> > be posted here
>>
>> Csound mailing list
>> [hidden email]
>> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
>> Send bugs reports to
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Re: [Csnd] New Csound User - Trying to use different instruments - Help Needed

Steven Yi
That's possible but fluid introduces a bit of load time for the SF2.
If that's okay for the requirements, then it's a fine solution. But
the midiout issues should still be sorted out, IMO.

On Wed, Jul 12, 2017 at 12:43 AM, Forrest Curo <[hidden email]> wrote:

> Could just generate the general midi sounds directly in csound via the fluid
> opcodes? (I know there are many ways to do things, but it seems like a much
> simpler approach.)
>
> On Tue, Jul 11, 2017 at 9:16 PM, Steven Yi <[hidden email]> wrote:
>>
>> I looked into it further and I'm also not getting i3 until the 2nd
>> one. The problem is related to the code but it's deceptive. The issue
>> is that midiout runs at perf-time, outic at init-time, and noteondur2
>> turns the note on at init-time and detects for note-off during
>> perf-time.  Because of the order of operations, the noteondur2 will
>> send it's note-on during init time, but the program change message
>> from midiout happens afterwards at perf-time.  This explains why note
>> 5 (the first i3) does not sound as a bagpipe, but the second one does,
>> since the second one runs the note on the channel with the program
>> change already in effect from the previous note.
>>
>> Looking through code I did not see any opcodes that function like
>> midiout at init-time.
>>
>> A workaround: create an instrument that does the program changes and
>> run it at the start of the project (duration could be 0.01, or code
>> within the instrument could turn the instrument off after running once
>> at perf-time).  Then, offset the generated notes start at 0.01 instead
>> of starting from zero.
>>
>> For users/developers: should we add a midiouti opcode that runs only
>> at init-time?
>>
>> On Tue, Jul 11, 2017 at 11:07 PM, Forrest Curo <[hidden email]>
>> wrote:
>> > What was bothering him was that the 5th & 6th lines below were supposed
>> > to
>> > be the same timbre, but weren't:
>> > i1    0 0.5     93.36   127     1       1       ; 81
>> > i1    0.75      0.5     97.05   127     1       2       ; 86
>> > i2    1.5       0.5     127             127     1       3       ; blank
>> > i1    2.25      0.5     66.81   127     1       4       ; 45
>> > i3    3 0.5     70              127     1       5       ; text
>> > <--------------- i3
>> > i3    3.75      0.5     70              127     1       6       ; text
>> > <-------- also i3
>> > i1    4.5       0.5     41              127     1       7       ; 10
>> > i1    5.25      0.5     100             127     1       8       ; 90
>> >
>> > (?)
>> >
>> >
>> > On Tue, Jul 11, 2017 at 6:31 PM, Steven Yi <[hidden email]> wrote:
>> >>
>> >> I don't remember the GM MIDI instrument numbers but it played 3
>> >> different timbres to my ear.
>> >>
>> >> On Tue, Jul 11, 2017 at 9:24 PM, Forrest Curo <[hidden email]>
>> >> wrote:
>> >> > Was it using the sound the guy wanted for each csound instrument? (&
>> >> > hadn't
>> >> > he just as well stop resetting the sounds every time he calls an
>> >> > instrument?)
>> >> >
>> >> > On Tue, Jul 11, 2017 at 6:21 PM, Steven Yi <[hidden email]>
>> >> > wrote:
>> >> >>
>> >> >> I just ran the CSD here on Windows 10 and it produced a sound every
>> >> >> 0.75 seconds using the built-in Microsoft MIDI synth.
>> >> >>
>> >> >> On Mon, Jul 10, 2017 at 6:30 PM, Dan Farr-Smith
>> >> >> <[hidden email]>
>> >> >> wrote:
>> >> >> > Hi,
>> >> >> >
>> >> >> > This is my first post to the forum, I'm very new to Csound. I'm
>> >> >> > doing
>> >> >> > a
>> >> >> > University project to sonify data in an Excel table so that
>> >> >> > visually
>> >> >> > impaired people can listen to the sound of the values in the
>> >> >> > table.
>> >> >> >
>> >> >> > I would like to use 3 different instruments to represent:
>> >> >> >
>> >> >> > 1, numerical values
>> >> >> > 2, blank values
>> >> >> > 3, string values
>> >> >> >
>> >> >> > For the numerical values I'm interpolating the frequency between
>> >> >> > 41
>> >> >> > and
>> >> >> > 100Hz based on the minimum and maximum values in the range.
>> >> >> >
>> >> >> > I'm having difficulty in getting the different instruments to play
>> >> >> > at
>> >> >> > the
>> >> >> > correct time. I thought instrument 2 would play when i2 is stated
>> >> >> > in
>> >> >> > the
>> >> >> > CsScore and instrument 3 would play for i3. Unfortunately, this is
>> >> >> > not
>> >> >> > what's happening. The instruments are not playing when I thought
>> >> >> > they
>> >> >> > would.
>> >> >> > I believe it's something to do with the setting up of the
>> >> >> > instruments,
>> >> >> > as I
>> >> >> > simply expanded my code from one that worked for a single
>> >> >> > instrument.
>> >> >> >
>> >> >> > By the way, I'm use a shell command to execute the csound.exe and
>> >> >> > .csd.
>> >> >> >
>> >> >> > If someone could help me out, it'd be much appreciated.
>> >> >> >
>> >> >> > Thanks,
>> >> >> >
>> >> >> > Dan
>> >> >> >
>> >> >> > Code:
>> >> >> >
>> >> >> > <CsoundSynthesizer>
>> >> >> > <CsOptions>
>> >> >> > -Q0 -o dac --midioutfile=C:\Sonification\midiout.mid dm6
>> >> >> > </CsOptions>
>> >> >> >
>> >> >> > <CsInstruments>
>> >> >> > sr=44100
>> >> >> > kr=4410
>> >> >> > ksmps = 10
>> >> >> > nchnls = 1
>> >> >> >
>> >> >> > instr 1
>> >> >> > ichn    =       1 ; channel
>> >> >> > midiout 192, 1, 1, 1
>> >> >> > outic ichn,10,p7, 0 , 8
>> >> >> > noteondur2 ichn, p4, p5, p3
>> >> >> > endin
>> >> >> >
>> >> >> > instr 2
>> >> >> > ichn    =       2 ; channel
>> >> >> > midiout 192, 2, 125, 1
>> >> >> > outic ichn,10,p7, 0 , 8
>> >> >> > noteondur2 ichn, p4, p5, p3
>> >> >> > endin
>> >> >> >
>> >> >> > instr 3
>> >> >> > ichn    =       3 ; channel
>> >> >> > midiout 192, 3, 110, 1
>> >> >> > outic ichn,10,p7, 0 , 8
>> >> >> > noteondur2 ichn, p4, p5, p3
>> >> >> > endin
>> >> >> >
>> >> >> > </CsInstruments>
>> >> >> >
>> >> >> > <CsScore>
>> >> >> > ;P1  P2 P3      P4              P5      P6      P7      ; Original
>> >> >> > Value
>> >> >> > i1    0 0.5     93.36   127     1       1       ; 81
>> >> >> > i1    0.75      0.5     97.05   127     1       2       ; 86
>> >> >> > i2    1.5       0.5     127             127     1       3       ;
>> >> >> > blank
>> >> >> > i1    2.25      0.5     66.81   127     1       4       ; 45
>> >> >> > i3    3 0.5     70              127     1       5       ; text
>> >> >> > i3    3.75      0.5     70              127     1       6       ;
>> >> >> > text
>> >> >> > i1    4.5       0.5     41              127     1       7       ;
>> >> >> > 10
>> >> >> > i1    5.25      0.5     100             127     1       8       ;
>> >> >> > 90
>> >> >> > e
>> >> >> > </CsScore>
>> >> >> > </CsoundSynthesizer>
>> >> >> >
>> >> >> > Csound mailing list [hidden email]
>> >> >> > https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports
>> >> >> > to
>> >> >> > https://github.com/csound/csound/issues Discussions of bugs and
>> >> >> > features
>> >> >> > can
>> >> >> > be posted here
>> >> >>
>> >> >> Csound mailing list
>> >> >> [hidden email]
>> >> >> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
>> >> >> Send bugs reports to
>> >> >>         https://github.com/csound/csound/issues
>> >> >> Discussions of bugs and features can be posted here
>> >> >
>> >> >
>> >> > Csound mailing list [hidden email]
>> >> > https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to
>> >> > https://github.com/csound/csound/issues Discussions of bugs and
>> >> > features
>> >> > can
>> >> > be posted here
>> >>
>> >> Csound mailing list
>> >> [hidden email]
>> >> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
>> >> Send bugs reports to
>> >>         https://github.com/csound/csound/issues
>> >> Discussions of bugs and features can be posted here
>> >
>> >
>> > Csound mailing list [hidden email]
>> > https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to
>> > https://github.com/csound/csound/issues Discussions of bugs and features
>> > can
>> > be posted here
>>
>> Csound mailing list
>> [hidden email]
>> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
>> Send bugs reports to
>>         https://github.com/csound/csound/issues
>> Discussions of bugs and features can be posted here
>
>
> Csound mailing list [hidden email]
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> be posted here

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Re: [Csnd] New Csound User - Trying to use different instruments - Help Needed

danf_21
Hi Steven & Forrest,

Thanks for all your help, it's been very informative. I've implemented the workaround that Steven suggested and the instruments play at the expected time.

Thanks again.

For reference, my updated code is below:

<CsoundSynthesizer>
<CsOptions>
-Q0 -o dac --midioutfile=C:\Sonification\midiout.mid dm6
</CsOptions>

<CsInstruments>
sr=44100       ; audio sampling rate, behaves as a tempo control for MIDI output
kr=4410       ; signal control rate (equals sr for MIDI output best results)
ksmps = 10      ; samples per control period
nchnls = 1       ; number of audio channels. 1 = mono / 2 = stereo

instr 4
midiout 192, 1, 1, 1
midiout 192, 2, 119, 1
midiout 192, 3, 124, 1
endin

instr 1
ichn    =       1 ; channel
outic ichn,10,p7, 0 , 8
noteondur2 ichn, p4, p5, p3
endin

instr 2
ichn    =       2 ; channel
outic ichn,10,p7, 0 , 8
noteondur2 ichn, p4, p5, p3
endin

instr 3
ichn    =       3 ; channel
outic ichn,10,p7, 0 , 8
noteondur2 ichn, p4, p5, p3
endin

</CsInstruments>

<CsScore>
;P1   P2 P3   P4   P5 P6 P7
;INS STRT DUR AMP FREQ    WAVESHAPE   ID? Actual Value
i4 0 0.01
i1    0.02 0.5     93.36   127     1       1       ; 81
i1    0.75      0.5     97.05   127     1       2       ; 86
i2    1.5       0.5     127             127     1       3       ; blank
i1    2.25      0.5     66.81   127     1       4       ; 45
i3    3 0.5     70              127     1       5       ; text
i3    3.75      0.5     70              127     1       6       ; text
i1    4.5       0.5     41              127     1       7       ; 10
i1    5.25      0.5     100             127     1       8       ; 90
e
</CsScore>
</CsoundSynthesizer>
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